Hasbro ATTACKTIX 2 Series User Manual

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Summary of Contents

Page 2 - QUICK BATTLE

Go to attacktix.com for more information!SW01 2SW02 2SW03 2SW04 2SW05 2SW06 2SW07 2SW08 2SW09 2SW10 2SW11 2SW12 2SW13 2SW14 2SW15 2SW16 2SW

Page 3 - MOVE & ATTACK!

SW01 2SW02 2SW03 2SW04 2SW05 2SW06 2SW07 2SW08 2SW09 2SW10 2SW11 2SW12 2SW13 2SW14 2SW15 2SW16 2SW25 2SW18 2SW19 2SW20 2SW21 2SW22 2SW

Page 4 - EQUAL POINTS

SW01 2SW02 2SW03 2SW04 2SW05 2SW06 2SW07 2SW08 2SW09 2SW10 2SW11 2SW12 2SW13 2SW14 2SW15 2SW16 2SW25 2SW18 2SW19 2SW20 2SW21 2SW22 2SW

Page 5 - MASTER BATTLE

SW01 2SW02 2SW03 2SW04 2SW05 2SW06 2SW07 2SW08 2SW09 2SW10 2SW11 2SW12 2SW13 2SW14 2SW15 2SW16 2SW25 2SW18 2SW19 2SW20 2SW21 2SW22 2SW

Page 6 - DEFEATED AREA

Product and colors may vary. © 2005 Lucasfi lm Ltd. & ® orTM where indicated. All rights reserved. ®* and/or ™* & © 2005 Hasbro. All Rights Re

Page 7 - Remember:

QUICK BATTLEGet the action started in 5 easy steps! (Be sure to play a few quick battles before moving on to more advanced play!) Choose any 3

Page 8

LAST PLAYER WITH A FIGURE STANDING WINS! MOVE as many of your fi gures as you want. You can move in any direction, up to the number of “tix” shown on

Page 9 - BATTLE FAQs

Write your name here to keep track of your squad!Check out a demo battle! Go toSPEED(how many tix fi gure can move)ATTACKTIX CLASSNAMESTAR WARS CLASS

Page 10

Free move and attackfor one of yourCaptains.AttackbackIf WhiteNAME OF SPECIAL POWERATTACKTIX WINDOW (color changes with every tix)INSTRUCTIONS MASTER

Page 11

BATTLE AREA About 3 feetNow that you’re playing master battles, your battle area should look like this offi cial tournament set-up! If a special power

Page 12

Remember:Always grind your fi gures before putting them into play!Who goes fi rst?For master battles, try this to decide who goes fi rst! Grind a battle

Page 13

Experience the “healing” powers of this specialized droid! Set pointer to “1”. At the start of each of your turns, twist pointer to the next number. W

Page 14 - Star Wars

BATTLE FIGURESWhat happens if a fi gure falls out of the playing area? It’s defeated.What if I accidentally knock over my fi gure with my hand? Stan

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